Five tales by Edgar Allan Poe come to life thanks to a pictorical style animation, five tales that exude madness, pestilence, murder and torture.
In a small American town, a diabolical circus arrives, granting wishes for the townsfolk, but twisted as only the esteemed Mr. Dark can make them. Can two young boys overcome the worst the devil himself can deal out?
Based on the successful book series by R.L. Stine, this spooky tale finds 11-year-old Max making a deal with the ghosts who haunt his home. If Max helps them find what was responsible for their parents' disappearance, they'll help him transform from a social nobody to the most popular kid in school.
A British estate agent travels to Transylvania to meet the mysterious Count Dracula, who is interested in leasing a London castle. After Dracula enslaves the agent and drives him to insanity, the pair return to London together, where Dracula, a secret bloodsucker, begins preying on socialites.
A family moves into a large old mansion in the countryside which seems to have a mysterious and sinister power over its new residents.
When Keira Woods' daughter mysteriously vanishes in the cellar of their new house in the country, she soon discovers there is an ancient and powerful entity controlling their home that she will have to face or risk losing her family's souls forever.
An anthology film presenting remakes of three episodes from the "Twilight Zone" TV series—"Kick the Can", "It's a Good Life" and "Nightmare at 20,000 Feet"—and one original story, "Time Out."
Two couples vacationing together in an R.V. from Texas to Colorado are terrorized after they witness a murder during a Satanic ritual.
Explorer Bruce Wayne accidentally unleashes an ancient evil, and returns to Gotham after being away for two decades. There, Batman battles Lovecraftian supernatural forces and encounters allies and enemies such as Green Arrow, Ra's al Ghul, Mr. Freeze, Killer Croc, Two-Face and James Gordon.
Frederick Loren invites five strangers to the party of a lifetime and offers each of them $10,000 if they can stay the night in the reportedly haunted house. Armed with a gun for protection, each guest arrives in a hearse and will either leave in it much richer…Or dead.
When things go bad in Beantown, top assassin Killer Bean is called to clean-up the mess. Detective Cromwell finds himself in the middle between Killer Bean and mob boss Cappuccino.
A woman recovering from a nervous breakdown tries to convince her husband and and the local London police that she has witnessed a murder in the abandoned house next door.
In a massive, mysterious chamber, fifty strangers awaken to find themselves trapped with no memory of how they got there. Organized in an inward-facing circle and unable to move, they quickly learn that every two minutes, one of them must die…executed by a strange device in the center of the room.
A woman is haunted by recurring nightmares, which seem to be instigated by her late husband who supposedly was killed in a fire.
Sir James Forbes arrives in a remote Cornish village to identify a mysterious plague afflicting the population. He discovers that one of the squires is a disciple of Haitian witchcraft and using dark magic to resurrect the dead. As the plan to create undead servants unravels, the squire unleashes his zombie army on the unsuspecting village.
Hugo is a brilliant turn-of-the-century scientist, loved and respected by his family and friends, admired by his colleagues. But he is a man quickly becoming obsessed with a curious and frightening question...What is the mysterious apparition found in the photographs of his dying subjects?
A loyal dog moves to a rural family home with his owner Todd, only to discover supernatural forces lurking in the shadows. As dark entities threaten his human companion, the brave pup must fight to protect the one he loves most.
A teenager with no memory of his past finds himself among a group of boys living in a walled enclosure surrounded by a massive, ever-changing maze. As he struggles to adapt to their rules and society, he begins to uncover clues that may lead to escape and the truth behind their confinement.
Cassie, a 13 year old Gothic girl, is trying to fit in at her new school. To entertain herself, she plays a series of pranks on the popular kids and her younger brother, Max. When she goes to a Halloween store looking for new tricks, she finds a little book called "The Evil Thing"
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