A man and his family move into a house haunted by the spirit of an ancient queen.
A man, determined to win the neighborhood's annual Christmas decorating contest, makes a pact with an elf to help him win. However, the elf casts a spell bringing the twelve days of Christmas to life, bringing chaos to the small, unsuspecting town.
Thunder, an abandoned young cat seeking shelter from a storm, stumbles into the strangest house imaginable, owned by an old magician and inhabited by a dazzling array of automatons and gizmos. Not everyone welcomes the new addition to the troupe as Jack Rabbit and Maggie Mouse plot to evict Thunder. The situation gets worse when the magician lands in hospital and his scheming nephew sees his chance to cash in by selling the mansion. Our young hero is determined to earn his place and so he enlists the help of some wacky magician's assistants to protect his magical new home.
While staying at a hotel in England with his grandmother, Helga, a young boy named Luke inadvertently spies on a convention of witches. The Grand High Witch reveals a plan to turn all children into mice via a magical formula. When they discover the eavesdropper, the witches test the formula on him. Now, with the help of Helga and hotel manager Mr Stringer, Luke the mouse must fight back against the witches.
When ten-year-old Lewis is suddenly orphaned, he is sent to live with his Uncle Jonathan in a creaky (and creepy) old mansion with a mysterious ticking noise that emanates from the walls. Upon discovering that his uncle is a warlock, Lewis begins learning magic, but when he rebelliously resurrects an evil warlock he must find the secret of the house and save the world from destruction.
A family moves into a large old mansion in the countryside which seems to have a mysterious and sinister power over its new residents.
Alex, a boy obsessed with scary stories, is trapped by a witch in her modern, magical New York City apartment. His original hair-raising tales are the only thing keeping him safe as he desperately tries to find a way out of this twisted place.
Just one enchanted jewel stands between earth and an army of evil spirits led by the devious ghoul, Phears. With the help of his new girlfriend and ghost pals, Max Doyle races to find the crystal and save the world.
When young Lili's mother dies in childbirth, her father remarries Lady Claudia, a woman ruled by an evil mirror with the power to make her queen of all living things. After escaping an attempt on her life, Lili finds herself lost in a dark forest, where living happily ever after seems unlikely.
In late 1967, a young orphaned boy goes to live with his loving grandma in the rural Alabama town of Demopolis. As the boy and his grandmother encounter some deceptively glamorous but thoroughly diabolical witches, she wisely whisks him away to a seaside resort. Regrettably, they arrive at precisely the same time that the world's Grand High Witch has gathered.
After 300 years of slumber, three sister witches are accidentally resurrected in Salem on Halloween night, and it is up to three kids and their newfound feline friend to put an end to the witches' reign of terror once and for all.
Vampire Barnabas Collins is inadvertently freed from his tomb and emerges into the very changed world of 1972. He returns to Collinwood Manor to find that his once-grand estate and family have fallen into ruin.
Three wealthy children's parents are killed in a fire. When they are sent to a distant relative, they find out that he is plotting to kill them and seize their fortune.
A young boy is scared of the monster under his bed. He asks his 6th grade brother to swap rooms for the night as a bet that the monster really exists. Soon the brother becomes friends with the monster and discovers a whole new world of fun and games under his bed where pulling pranks on kids and other monsters is the main attraction.
When Keira Woods' daughter mysteriously vanishes in the cellar of their new house in the country, she soon discovers there is an ancient and powerful entity controlling their home that she will have to face or risk losing her family's souls forever.
Peasant children Mytyl and Tyltyl are led on a magical quest for the fabulous Blue Bird of Happiness by the fairy Berylune. On their journey, they're accompanied by the anthropomorphized presences of a Dog, a Cat, Light, Fire, and Bread, among other entities.
A young and unskilled fairy godmother that ventures out on her own to prove her worth by tracking down a young girl whose request for help was ignored. What she discovers is that the girl has now become a grown woman in need of something very different than a "prince charming."
A young couple, Ganga and Nakulan, arrives at the ancestral home called Madampalli of the latter. Hailing from a family that follows tradition and superstitions, Nakulan's uncle Thampi objects to the couple's idea of moving into the allegedly haunted mansion, which Nakulan ignores. The couple moves in anyway following which seemingly supernatural events begin to happen.
A Californian family inherits a castle in Romania. This is especially exciting to the son, who is obsessed with monsters. And he is not disappointed.
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